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Blog entry by Isobel Mccord

Best Maps In Counter-Strike: Global Offensive

Best Maps In Counter-Strike: Global Offensive

a-place-card-on-a-dinner-table.jpg?width=746&format=pjpg&exif=0&iptc=0While CS:GO is the modern iteration of the Surfing concept, it takes a lot of the basic concepts from its previous iterations. These include much of the controls and the core mechanics. Here’s a quick run-through as to how to navigate Surf Maps in CS:

This expensive skin came out in 2014 alongside Operation Breakout. The cosmetic gives this already rare knife a bright paint job, coating it in vivid purples, reds, and yellows. As the name implies, these colors are faded into each other to give a spectrum of more subtle shades and h

If not for the M4A4, the M4A1-S would be the best rifle for the CT side, bar none. An added bonus is the fact that it's silenced, and its handling is amazing. It has close to no recoil, making it one of the best long-range rifles in the g

Created by renowned map creator Chris "Narby" Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike 2 trade ban game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2

Surfing is best used in Surf Maps built specifically to accommodate Surfing. These maps often feature slanted walls or ramps designed for players to "strafe" or Surf in and gradually increase their velocity. This movement results in these acti

At its core, Surf Maps cater to a dedicated "mode" where players don’t shoot each other but instead "surf" around the map at ridiculous speeds. As a result, Surf Maps end up becoming a challenge of navigation and speed - something that proves more difficult than it seems. How exactly could players participate in Surf Maps, tho

Another element of CS:GO that many people tend to overlook is the fact that it would cause many teams to become predictable. Currently, teams must adapt to one another and constantly change the way in which they play depending on the opponent they are facing. When a new team like Crazy comes into the fold, many teams don't have enough information about them to effectively counter-strat them, leading to upsets and changes in the game's overall meta. Each team, depending on their home region, has a specific way of playing the game, which helps to keep it fresh and excit

As for the league, the next step in the process would depend on how many teams Valve ultimately allows, but let's just say there are twenty teams. Those same twenty teams could be split into two divisions of ten and then must earn a certain number of points within league play in order to maintain their spot. The ten lowest point earners would then have to take part in a relegation tournament whereby they would battle it out with a yet to be determined number of teams who have earned enough points from various tournaments to have their chance at earning a spot in the league. The league itself would play out much like ESL Pro league, being separate from all tournaments, having its own season and its own prize pool. Majors could still work in their current format, with points being assigned to current league holders that can be earned by teams who aren't in the league if they happen to defeat one of the league te

Marble Fade is one of the most colorful skins in the game, and it looks stunning when it comes on the Karambit knife. This unique skin dropped in 2015 along with the Full Spectrum update. It coats the blade in an assortment of colors — red, yellow, and blue — that form a smoky patt

For context, Team Fortress and Counter-Strike started as fan-made Half-Life spin-offs that Valve eventually roped into its own official library; fans and mods have always been at the epicenter of Valve’s business model. With how integral the community has been to Half-Life throughout its history, it’s no surprise that the scene is still thriving despite the lack of official content.

The iconic and definitive FPS Counter-Strike has definitely made waves over the years. Since its first outing two decades ago, Counter-Strike has been the go-to shooter series for PC players. Attaining over 1 million concurrent players earlier this year , this beast of a game is stronger than e

At first, most initial ramps in any Surf Map are easy enough to navigate. However, middle sections of any Surf Map may feature ramps farther away from each other, transforming into headscratchers for most amateur Surfers. Thing is, traversing these "impossible" distances are possible with another Surfing principle: Turn

Over time Overpass would receive numerous adjustments and tweaks to balance out the map and most would be well-received. Today the map is praised for its balance and unpredictable nature but remembered infamously for the "Fnatic/Olof boost" of 2013. During the fourth CS:GO Major at DreamHack Winter 2013 the professional player Olof "olofmeister" Gustafsson from the Swedish team Fnatic utilized an exploit known as "pixel walking" to gain an advantageous position against the opposing t

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