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Blog entry by Kristal Hibbs

Riot, It's Time To Throw The Whole Seraphine Away

Riot, It's Time To Throw The Whole Seraphine Away

You're looking at about 15 to 20 minutes per game in Wild Rift thanks to this adjustment. Pushing without an effective enemy champion to oppose you can potentially end the game even before reaching double-digit minu

** Max Grossman: ** Very important. It's something that I know tangentially, as we have guys on our art teams that are hyper dedicated to this stuff, but I can give you my layman's take on it. The most important thing is that every Agent stands out in the environments in some capacity. No camouflaged-looking dudes running through the environment cause if somebody is shooting at you, we don't want players ever to go, "Huh, where could they be in the environment?" Valorant isn't a hidden-object game. It's about you knowing someone's there and you can have a fight with them. The bright yellow jacket is pushing the extremes of what we are trying to do in that super high visibility. But it's a super important consideration for

The design team is involved in the early stages to establish rules for creating characters and making them stand out in environments. We worked with the character artists on what color values to use on the maps relative to how you do that with Agents. Small tiny details end up making a world of difference. Specific RGB color values on our characters are just not allowed to exist on our maps to prevent that "hiddenness" from happening so that the characters always pop out in the wo

It's not always easy to do a cinematic trailer right. When it comes to the reveal of a game, fans can quickly get annoyed when seeing a CGI cinematic instead of in-game gameplay, as they wonder who much of the trailer will represent the final product. However, Far Cry 6 's cinematic reveal manages to capture the best of the best a CGI trailer can offer, subtly showing Giancarlo Esposito in the role of Anton, revealing a beautiful paradise at war, and taking the franchise's basic approach to a whole new level. The video is tense, emotional, and ends with a cliffhanger, potentially setting the tone for what Far Cry 6 will

While Ahri did not see any direct nerfs or buffs to her skills and attributes , two items in particular saw buffs that directly help her kit throughout the game. The first of the buffs was to Luden's Tempest, which saw a significant increase to the Ability Haste stat. Luden's was already a good item for most Ahri builds. However, this buff allows her to spam her abilities more frequently. The other item that saw a change was Imperial Mandate, which saw a buff to its ally damage. These changes allow her to be built a little differently this pre-sea

Players have wanted Steve from Minecraft to join Smash Bros . for years, and they finally go their wish. Not only did the trailer show off a moveset that somehow manages to perfectly represent Steve's actions in Minecraft, Loltrackers.Combut it also was one that built up anticipation and intrigue before the big reveal. Complete with a remarkable trailer, it's hard to imagine this announcement being any bet

The Doom Eternal launch trailer does everything a launch trailer needs to. It shows frenetic gameplay, it is high on the action, and of course, because it is Doom , it also has over-the-top metal music. Another fun thing about the game is that it didn't exclusively launch in March, because Doom Eternal is now available on the Nintendo Swit

Video game trailers have a special ability to create hype, draw emotions, and set expectations for what players can expect on an upcoming game, a new piece of content, and more. While the top trailers of 2019 were remarkable, 2020 did its best to outdo

** TheGamer: ** Was there a particular inspiration for Killjoy, be it aesthetics or playstyle? She's compared to the Engineer from Team Fortress 2 in terms of how she plays, and that her visual design was similar to Dokkaebi from Rainbow Six: Siege. If there was no direct inspiration, does the team try to steer away from making Agents that might be too similar to characters from other ga

While Horizon Zero Dawn was brilliant, brutal, and beautiful in cold futuristic Colorado, Forbidden West travels to brand new locations that expand beyond anywhere the first game dared go. Everything shown is this trailer manages to capture that unexplored feeling, while offering players beautiful environments, shots of underwater exploration, and daunting new machines that capture the imagination. Simply put, the trailer is one of wonder and adventure. Aloy says herself, "there's nothing I wouldn't do to save this world, no depth that I won't explore, no secret I won't unlock, and no barrier I won't cro

There is such a craving for all things Breath of the Wild . The 2017 action-adventure game is considered an instant classic, and the hype leading up to the launch of the Breath of the Wild sequel is hard to quantify. That may be, at least in part, why the reveal trailer for Hyrule Warriors: Age of Calamity was so remarkable for so many. It opens up talking about the history of Hyrule, with clear elements pulled from Breath of the Wild, but the 180 is that the game is actually the next entry in Hyrule Warrio

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