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December10 Things That Make No Sense About League of Legends
The inconsistency of the esports scene has resulted in some players leaving over the long-term. Disguised Toast, a popular Hearthstone streamer, recently returned a card reveal to Blizzard, stating that it felt disingenuous revealing an upcoming new card when he has issues with the state of the game as it sta
While being the third party in a gunfight is obviously an ideal situation to be in, there are a few finer points to pulling it off that often go ignored, often with disastrous results. The most important point to mention is timing. Observing and waiting until one squad has won the initial fight is key, as the surviving combatants will likely be inju
Imagine an esports equivalent of ESPN. ESPN works because coverage of most traditional sports is basically the same. You point a camera at the field and watch what happens while two "experts" talk about what’s going on. Esports won’t and can’t work like this. Every game is drastically different from the next, with its own graphics, mechanics, and strategies to be emplo
It took years for any manner of reconciliation to occur. Even then, it was purely done for business reasons, resulting in all teams playing in the Proleague as the main space for competition. This merging into one space over-saturating the player market: since there were many more teams vying for the top spots and sponsorship, large numbers of popular players retired and many fans lost interest as their favorites left the sc
Despite its popularity and plethora of options, there are several aspects of the game which don’t make sense. For starters, players of League of Legends need not know much about the in-game lore to have an enjoyable play experience. Including lore, mechanics, and simple logic, here are ten things about League of Legends Story tips of Legends which will leave you scratching your h
With studios scrambling to keep up with light-speed growth, a reactive wait-and-see attitude seems like the industry-wide solution."I think it has all the tools to really go the distance and become something powerful," says Peter Guber, CEO of Mandalay Entertainment, to CNBC about the future of esports. This roughly translates to, "it looks cool, but no ones's really thought about it too hard yet." Until it becomes something more powerful, you can find me playing games instead of watching t
Speaking of gold, the best way to accumulate a pile of glittering coins is to rely on interest. For example, when a player has 10 gold they generate 10% interest at the beginning of the round, meaning one gold coin will be rewarded after the ro
Finally, after years of mediocre performance and fierce competition from games like League of Legends , the Proleague was discontinued in 2016. Blizzard had very badly dropped its Golden Goose of a franchise that could have gone on to dominate the esports wo
After playing several hours of Genesis , I have this vague desire to play more. I don't totally credit that to anything unique to Genesis , however. The simplified experience is nice in some ways. I didn't use voice chat, and there's obviously no text chat, so other players couldn't be toxic without going out of the way to send PMs, which didn't happen. The connection was surprisingly stable even on wi-fi. It was also nice to play a MOBA without a definitive meta, with beginners who are just there to have fun (and don't have the map awareness to avoid my gan
This one might be a little obvious, and frankly, it's not always an option due to scheduling conflicts. Still, the fact is that playing with a team that's familiar offers infinitely more benefits than queuing up and crossing your fingers for a decent line
It’s unclear whether universal control over games that operate under the catch-all domain of esports will ever exist. Escalating conflict between streaming platforms that compete for viewer attention certainly isn’t helping the case for unified growth. It’s also worth questioning whether universal control is even needed. Larger titles seem to be doing just fine supporting their own leagues. A 16-year-old just took home $3 million at the first-ever _ Fortnite _ World Cup, after
With its campaign, the one thing that could really set it apart, inactive, Genesis has your typical MOBA modes. There's training, a humans vs. AI mode, and 5v5 competitive. There's only one map in the rotation right now, the usual three lane battlefield where you aim to destroy the enemy towers and reach their core. That's not to fault Genesis for having this familiar element. The setup is just typical to MOBAs. In fact, there are some smart things going on in Genesis that address common MOBA probl
Genesis has a top-down view, mid goes solo, bottom duos, and hopefully someone jungles. Thankfully, every champion has the ability to teleport to friendly towers. There's a cooldown, of course, but it's still nice to have that ability not locked to a summoner spell. The shop is also available everywhere, not just at base. This all seems designed to expedite the laning phase. There's even an option to begin with your character at level four. It's like the Genesis devs know that farming creeps is boring and are helping players get to team fights fas
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