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Blog entry by Charley Blacklow

'Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List

'Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List

Trevor's actor was also asked how he felt about the infamous torture scene, in which he replied that since "it was one of the most technical scenes [in the game] so I didn't feel much about it." He had to concentrate so intensely on pulling off the difficult scene that he had no time to feel outraged, upset or really any other emot

Grand Theft Auto V set the world ablaze when it appeared, roaring onto the scene with the biggest open-world ever seen in the series. Rockstar soared back to the forefront of gaming, shouting from atop the skyscrapers and taking off into the stratosphere. In this current gaming climate of endless re-releases and remasters, it was only a matter of time that Rockstar would cave. Grand Theft Auto V was confirmed for release on Playstation 4 and Xbox One, with 1080p/30fps graphics and numerous tweaks to gameplay. But one new feature stood out: a first-person mode . For a series that’s always been a third-person endeavor, the FPS-style setup caught many gamers’ eyes, some even claiming it to make this GTA V "the definitive version." GTA V on PS4 and Xbox One is likely to be the definitive version of the game, but this first-person mode is a disposable and pointless inclusion, a shameless stand-in for true expansion on the already enormous open-world game.

As we run into December, it's that time of year again where gamers come together to debate, argue and ultimately celebrate the previous twelve months of gaming. While everyone will keep a mental note of their favorite game, Spike TV's awards ceremony often signals the beginning of 'Game of the Year' articles popping up just about everywhere on the Suggested Internet page. Although procedure was a little different this year as the VGAs went through a bit of a makeo

Call of Duty: Ghosts has a lot to overcome if it wants to even come close to GTA V 's sales numbers. Even so, Activision seems confident that even if it isn't Call of Duty: Ghosts , their flagship franchise will hold the record again by the time Rockstar release the next game in the Grand Theft Auto ser

The Grand Theft Auto V panel at NYCC was a gathering of passionate fans and the amazing motion capture actors: Ned Luke who plays Michael, Shawn "Solo" Fonteno who plays Franklin and Steven Ogg who plays Trevor. The panel naturally began with a bang, as Ogg threw T-shirts into the audience, riling them up for handouts and autographs for a good several minu

Previously known as the Spike Video Game Awards (VGAs), the show has had a lick of paint over the last year being re-branded as VGX . While it put bigger focus on reveals such as a new generation remaster of Tomb Raider and Telltale Games taking on both Game of Thrones and Borderland s episodic series, the entire affair was still framed by awa

Funnily enough, now it seems like Activision might be beginning to overestimate what is feasible for the series. Just a few weeks ago Grand Theft Auto V became the most successful entertainment franchise ever. Making $1 billion in just 3 days , the success of the game was extraordinary. Prior to that, Call of Duty: Black Ops was the most successful video game title and it seems like Activision isn't willing to let that record go just

Player customization isn't a huge focus in GTA V . Those hoping for a return of the customization found in San Andreas may be disappointed, as GTA V will not feature the ability to change the physical features of the main characters but players will still be able to choose from several clothing types.

While Call of Duty remains one of the industry's most consistent moneymakers, it has begun to see a slow decline in sales over the last few years. On top of that, Activision revealed that the number of pre-orders for Call of Duty: Ghosts have been a little lower than expected - subsequently blaming the discrepancy on confusion over the next generation launch. Piling the odds against the game even further, this year they'll be up against Battlefield 4 , which is expected to be chasing sales records as w

What say you? Do you think VGX correctly called game of the year? Is there any other category you particularly disagree with? Stick up for your game of choice in the comments below, but just remember to play n

Let's start with the three protagonists mentioned earlier today. GTA V will allow players to take control of three protagonists called Michael (pictured above), Trevor and Franklin. The protagonist's all contribute to GTA V's intertwining narrative and Rockstar allows players to freely switch between the three characters at any time.

Franklin is the youngest of the three protagonists, currently in his mid 20s. He is a young ambitious hustler who works as a repo man for an Armenian luxury car dealership. He crosses paths with Michael when looking for a hustle.

But saying that this dimension is "a game-changer" is overzealous. The first-person perspective in Grand Theft Auto V constantly evokes an aura of novelty. It doesn’t fit in. Grand Theft Auto V, and the Grand Theft Auto series in general, was never built for first-person. Many of the actions benefit from a more peripheral viewpoint, as you can attackers easier and see a nearby getaway vehicle without fiddling around with the camera too much. Firefights are not the focus of GTA, nor are the driving segments. Grand Theft Auto’s appeal has always been the open-world. Moving around a city, launching off a ramp, shooting enemies, and making a clean getaway are not that valuable on their own, but the cohesion between these elements is what make GTA into what it is. The first-person perspective disjoints that synergy; it frames the firefights and vehicles as the most core elements, when they’ve only been pieces of a bigger puzzle.

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