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Blog entry by Ada Toney

10 Times Marketing Spoiled PS4 Games

10 Times Marketing Spoiled PS4 Games

The main change readers will notice has something to do with the nature of Robin, his partner and sidekick. I’m not going to spoil things by giving away details, but it’s something I've wanted to try with the character since back in the day I was the regular writer on the Robin ser

I’d like to go back to what I mentioned at the beginning of this piece. A month and a bit into Genshin and I’m still signing in on the regular. I’m dying for another Elemental Crucible-esque event where I can partner with random players and boot around some hilichurls in all-out cooperative mayhem. I know I can play the rest of the game in co-op, but again — I like the single-player parts being single-player. That’s a great thing about Genshin — it recognizes that balance between experiencing a story on your own and exploring the world around it with other people. I think that would be great for Fable in particular — maybe Bowerstone is an MMO-esque hub where you can flick a switch and all of a sudden, boom! Marketplace, flog your trinkets and bullshit for coin, the more you rip people off the better. Flick the switch back and all of a sudden, boom! NPCs are the only people bothering you, and you can just ignore them if you w

BW: Batman vs Bigby was written with the idea that some of the readers will be new to Bigby and Fables. Everything essential that you need to know is already cooked into the story. You don’t need to be Fables-wise to fully enjoy it. But that’s not to say a reader couldn’t enhance the experience by starting to read Fables too. In fact, I hope many new readers will be inspired to come to Fables as a result of this t

For whatever reason, Syanna and Geralt are both able to be physically damaged and hurt by the enemies that appear in this realm, which brings to light questions about how this is possible despite the fact that they aren't actually real and could actually be considered to be illusions, similar to the re

**SR: These books are celebrating the return of Fables , but many fans will be marking their calendars for May 2022, and the arrival of Fables #151 . What is it like to plan and execute a "relaunch" of this series on the twentieth anniversary of its original launch

Even though people are able to be damaged in this realm, dying is a whole other thing since it isn't even a physical realm, to begin with. This world made of illusions should not logically be able to kill peo

Fable 3 is ten years old today. It’s not as good as Fable or Fable 2 — if you’ve read this far, you’ll know that isn’t the argument I’m making. The argument is that Fable 3 is an oddly unique game. Ten years later, I’ve yet to see anything remotely like it, and I think you’d be hard pressed to find something that is more unanimously ambitious than it is. Yes, there have been more impressive art styles. Yes, I’m sure another game has a far better skill system. But as a whole, nobody ever told the people making Fable 3 that actually, what they were doing was a bit too much. Actually, maybe more is not better. Actually, we can have property management and an entire monarch simulator lapped onto the end of an industrial revolution/medieval fantasy hybrid RPG, but come on. Do we really need full animations for baking pies and dog tricks? "Of course we do," came Lionhead’s resounding response in my imagination. "Otherwise it wouldn’t be Fable."

He disguised in it a chaotic edit that made most players brush it off as an exciting promo. But, as players progressed through the game, it's almost criminal how much the trailer gave away. The marketing even went so far as to show the death scenes of some pretty major charact

One of the best moments in the game is the surprise dark moment at the very beginning of the game. Joel loses his daughter, Underrated role-Playing games an event that sets him on his nihilistic path. However, the trailer takes this moment away from new players as it shows off the improved graphics for the shiny new

BW: Yes, we do keep new readers into account, and thank you for asking this important question. I believe, in addition to the continued counting, starting with 151, we’re going to count each issue with Black Forest 1 of 12, and so on. We plan to work hard to get the word out to everyone that this is a self-contained story. You don’t need to have read the previous hundred or so issues to know what’s going on. If you have done so, that’s great, but it isn’t necess

If these people and monsters are sentient, then why haven't they yet figured out a way to leave the Land of a Thousand Fables and enter the real world? It can be assumed that since these creatures are technically illusions, they aren't conscious in the same way that most people in The Witcher universe are; however, this remains uncl

I agree that Fable brings a distinctly single-player narrative experience to mind. Knocking the shit out of Lucien Fairfax is something you want to do on your own terms, in your own space. But despite Fable’s story being good, the best bits were always the parts you got to experience with other people. I didn’t start a new game very often because all I wanted to do was to stay massively overpowered and wreak havoc on Albion with my pals without having to worry about any repercussions. That being said, there eventually came a time and place where I thought, "you know what? Maybe three months of (literally) farting around Fable 2 is enou

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