8
DecemberHow Valve’s CS:GO Trust Factor Matchmaking System Works, According To Patent
Before the Berlin Major, CR4ZY's (formerly Valiance & Co) best accomplishments to date were their victory at United Masters League Season 1 and a 2nd place finish at DreamHack Open Tours 2019 . As a result, CR4ZY would first have to battle it out with established CS:GO teams like Big, Fnatic, Mousesports, North, and Optic, along with ten other teams, having to secure a top-eight spot in order to advance to the next stage of the major qualifier. From there, they would have to secure one of the top two spots at the Europe Minor Championship or face another stage of the qualif
Players take control of their anime teen of choice, then get dropped into 5v5 matches on a variety of claustrophobic maps. While trying to defuse bombs, rescue hostages, and secure tactical areas, the girls will hunt each other down with military-grade weaponry. Upon taking a few slugs from a Type-89 or a face full of SuperNova buckshot, your girl loses an article of clothing and becomes instantly immobilized for the rest of the round. Too many losses, and bam - your skintight clothing is gone, and you've lost the ma
Proper matchmaking in online games is difficult to do well, put simply, but recent patent filings by Valve give users a peek behind the curtain at the various data miners at work in establishing the Trust Factor in CS:GO . There is quite a bit of information in these patents that range from 2018 to 2020 , and of course, not all of the point below can be said to contribute to an individual’s Trust Factor, though in reality most probably are to some deg
Naturally, combining the two would only go well. Imagine selecting your hero from the lineup of approximately 10,000 girls in the Senran Kagura series, then picking a lane and farming faceless delinquents alone while your team yells at you to actually contribute to the game. Imagine a base that isn't a towering ancient, but a giant anime girl whose clothes fly off the more damage you do to her. Imagine how many hats you could buy, except instead of giving your hero more clothing, it just disrobes them even more. It sells its
By far the most common mistake that many new players make in Danger Zone is redeploying in heavily contested areas on the map. These are zones where several teams may be fighting at once, making it a dangerous area to redeploy i
They managed to do both and went on to stun the likes of NIP and Faze, helping them to secure an 11 th place finish and New Challenger status at the next major. With this, Counter-Strike 2 glitch they were able to forgo the qualifying stage the next time around. As a result, they went from an organization on the verge of bankruptcy to a one that has had increased sponsorship chances and offers from established teams to purchase their play
Additionally, each team within the league would have to qualify for the select tournaments in the way they did before, with the league itself having no effect on their position at the start of a tournament. At the end of the CS Go season, Valve could hold the relegation tournament for the league, followed by the league's championship, thus ensuring that new teams have the time to secure new sponsors and funding before the next year of p
Over the last few weeks, many people simultaneously came forward accusing ItsSliker of defrauding them out of significant amounts of money. Contacting friends, other streamers, and long-term fans, Sliker asked for various sums of money over the course of several years under the false pretenses of a locked bank account and the desire to pay the loan back with interest. Never paying back any of his victims, Sliker would instead use the funds to extend what he described as a serious gambling addiction, in which he fell into a self-destructive spi
As for the league, the next step in the process would depend on how many teams Valve ultimately allows, but let's just say there are twenty teams. Those same twenty teams could be split into two divisions of ten and then must earn a certain number of points within league play in order to maintain their spot. The ten lowest point earners would then have to take part in a relegation tournament whereby they would battle it out with a yet to be determined number of teams who have earned enough points from various tournaments to have their chance at earning a spot in the league. The league itself would play out much like ESL Pro league, being separate from all tournaments, having its own season and its own prize pool. Majors could still work in their current format, with points being assigned to current league holders that can be earned by teams who aren't in the league if they happen to defeat one of the league te
Ultimately, we can only really guess as to how Valve weighs each of these points, or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endea
Reviews