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JanuaryNieR: Automata Interview with Producer and Composer
NieR was a charming game, but NieR: Automata seems to have the potential to surpass it in basically every aspect. With PlatinumGames providing its trademark stylish action, Akihiko Yoshida bringing his beautiful character design, Keiichi Okabe's music and the visionary direction of Yoko Taro, the pieces are really starting to fall in place.
G: When this game was announced, it was basically one of my favorite directors, with one of my favorite developers, with my favorite character designer, and one of my favorite composers, and I was like "wow!" So I wonder, how did the idea of this "dream collaboration" come to
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While some among the easily offended crowd might take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B's rear
The shooter category was crowded this year, and the competition was very, very close. Ultimately, Battlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award.
The producer also confirmed that the game would be PS4 Pro optimized, and confirmed than an Xbox One release was on the cards depending on how NieR Automata walkthrough|https://Nierautomatafans.com/: Automata sales fair from the game's launch early next year. From our time with the game, the action sequences look to have heavily improved, and Platinum Games will be banking on an enveloping storyline and smoother combat keeping fans hooked. While we have some concerns about large bland locations and a lack of cannon fodder enemy variety, it's clear that NieR: Automata looks like a marked improved on the original, and action RPG fans should consider the title when it eventually releases across the gl
The game will run at 60 FPS on both PS4 Pro and standard PS4, but resolution will be different. The PS4 version will run at native 1600 x 900, while the game will run at native 1080p (1920x1080) on PS4 Pro. 4K resolution won't be supported on PS4 platfo
This award is also special, as it comes with a second meaning, representing our respect for taking a decision that certainly mustn't have been easy, and that most studios and publishers probably wouldn't have had the guts to take.
YS: Yoko-san first requested her to wear black, because it matches the story. He also gave specifics about her silhouette, and I requested her to be easy to cosplay. Yoshida-san took those requests in, and created the character. It was a nice marriage between all those requests and id
On the other hand, about Gravity Rush 2 he mentioned that the number of NPC is increased since the previous game, and it's awesome. Since he was playing for the first time in a while, he almost did not remember the gravity controls, and the environments are beauti
While the demo we played only featured one boss fight against a giant buzz saw contraption, gamers should expect many more large-scale boss battle segments littered throughout NeiR: Automata . On top of that, Saito also confirmed that there are more mounts aside of previously revealed deer and boars, commenting cryptically that not every mount may be an animal. The addition of several difficulty options this time around will also make for an easier playthrough experience, a sharp contrast from the difficult-by-default original NieR . The game will also feature an 'Auto Mode' for those who fail to progress through the action sequences but still want to experience the st
According to the latest information broadcasted by Square Enix , PS4 Pro and PS4 render the game respectively at native 1080p resolution (1920×1080) and 1600 x 900. Considering that the difference between the two pixel counts isn't enormous, I did not expect it to be too prominent. Boy was I wrong.
YS: We have been asked this before during other interviews at Gamescom, and I have been telling everyone that it would be 25 hours, because that's just how I felt. But when I told that to my Japanese staff yesterday night, they were like "no, it'll probably take a lot longer than th
After that, more gameplay was showcased at the 00:28:20 mark, introducing some of the RPG element of the game, including the refugee camp that will serve as one of the settlements and a weapon shop, that incidentally sold weapons from the Drakengard series. Incidentally, the Engine Blade , coming from a collaboration with Final Fantasy XV, will be tied to a quest in the g
Because it's an action RPG genre, there is a main story, but we do have side quests as well. While we do call them side quests, some of them actually have chapters within themselves as well. Some of them are actually really difficult. If you want to really complete everything, it might take from 25-30 hours of gameplay, and you might need to upgrade all your weapons and whatnot to complete the quests as well, so it may take longer than t
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