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Blog entry by Lily Sellheim

Assassin's Creed Valhalla and Far Cry 6: Ubisoft's Latest Games

Assassin's Creed Valhalla and Far Cry 6: Ubisoft's Latest Games

Ubisoft specifically notes Far Cry 's "sustained growth" in its most recent earnings call press release, so the franchise is in a very positive state for the publisher at the moment. Fans can likely expect the next Far Cry __ to come out around the end of its 2020-2021 fiscal year, similar to previous entries. Ubisoft's release slate the past three or four years has remained relatively consistent, with the bi-annual Assassin's Creed games coming out in the fall and Far Cry games coming out in the spring. Far Cry 6 will likely follow suit, more than likely releasing sometime between February and April 2021, according to its fiscal y

Both may be shooters, but Far Cry is an action-adventure franchise too. Players are able to stop and take in their surrounding areas much better than a war-focused first-person shooter. It's not impossible, but for it to work out as well and especially among its competition, Battlefield 6 would really need to emphasize the influence of the war on surrounding areas, moreso than in the p

He could borrow from similar roles like Gustavo Fring and Moff Gideon and portray a character who operates under unpredictability and extremes. Alternatively he could inject aspects of charisma from personalities like Buggin' Out but in a much more sinister role akin to that of Vaas or Pagan Min. Esposito is well known for grounding and fleshing out his characters well , embodying each performance with impressive vigor. There's plenty of options for a potential Far Cry villain depicted by Giancarlo Esposito, and Highly recommended Reading it'd be interesting to see how that character is written and portrayed by him. He could represent a strong evolution to what Far Cry has successfully built upon over the last few ye

According to the leaker, who we must stress provided no evidence to back their claims, development on Far Cry 6 is being supported by Ubisoft Reflections, which is also working on the recently-revealed Ghost Recon Breakpoint and Skull and Bones . Ubisoft Berlin, meanwhile, is working on a different Far Cry game, suggested to be an online multiplayer spinoff of some k

Ubisoft has been criticized in the past for having some pretty dumb AI in both the Far Cry and Assassin’s Creed series. Far Cry 6 needs to have smarter AI that is absolutely relentless in combat and stealth. One thing that takes immersion away is how enemies will only go for the alarm when they catch you, even if they know you’ve killed so many of their friends already. If they spot a dead body, they should immediately go for the alarm. In addition to this, the AI should adapt to the player’s actions and strategies. If they keep swarming the same spot and you’re mowing them down, perhaps they would eventually realize they need a new appro

Bringing back meaningful world manipulation to Far Cry 6 could once again highlight the player freedom that the series is known for. Stealth mechanics from Far Cry 3 onward were vastly improved from Far Cry 2 , including detection meters and more realistic enemy behavior. Bringing back real time progression and the manipulation of enemies and outposts could help players further customize their playstyle. The game could implement missions that involve guard shift changes, requiring players infiltrate outposts or complete missions at a specific time. Or if a player wants a stealth advantage, they could wait until nightfall for less enemies. It was an interesting aspect of Far Cry 2 that would seem right at home with the newer entries in the franch

Giving buddies a heightened role in the main story justified their existence as characters, instead of just being hired help. Far Cry 6 should iterate on the foundation that Far Cry 5 's buddy system has established , whilst including elements of Far Cry 2 's buddy system. The buddies/specialists in Far Cry 5 all had unique combat abilities and skills that assisted the player throughout the game, but in the end buddies only acted in service to the player. Integrating them into the storyline like Far Cry 2 did would enhance their purposes in the story, justifying their usage throughout the playthro

Luckily, the legitimacy of this leak should be revealed sooner rather than later. Ubisoft will be at E3 2019 , and it's there where the company is expected to pull the curtain back on its upcoming projects. If a new Splinter Cell is announced at E3 2019, it will debunk this leak, though we would be surprised if Far Cry 6 isn't still in development in some capac

class=Recent Far Cry games have been masterful in weaving the series' signature insanity into the narrative to make characters and the story more intimidating or exciting. But gameplay elements in recent entries have just felt like good shooters, not necessarily an insane experience. Obviously adding more "insanity" to the gameplay would need to be handled with some nuance, considering gun durability and the high enemy encounter rate in Far Cry 2 saw plenty of complaints. That said, adding elements of unpredictability that influences player vulnerability could help to mix up the gameplay and provide more of a challenge. Games like Breath of the Wild incorporated vulnerable gameplay mechanics in interesting ways, so Far Cry 6 could easily do something simi

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