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Blog entry by Gabriela Affleck

League of Legends: All Yone's Abilities (& How They Work)

League of Legends: All Yone's Abilities (& How They Work)

While slowing down releases of new champions, League of Legends has spent a ton of time reworking older characters to fit into the game better. Classic characters like Fiddlesticks and Volibear have had huge recent overhauls on their attacks and animations, and while they might play better now, it can be jarring for returning play

This is where Yone and Yasuo's kits begin to diverge, as Yone's W is very straight forward. This ability is a large cone in front of Yone (a Yone Cone) that deals damage based on an enemy's maximum health. Yone then gains a shield based on how many champions he hit with the initial strike. Spirit Cleave is a defensive ability that requires Yone to be actively engaged in combat, so it lends itself to a very all-in playstyle if players want to get the most defensive value out of the abil

Mad Lions' innovation in their drafts and their well balanced team fights have made them one of the premier organizations in Europe, and a model franchise that teams around the globe (mainly North America) should look up

In an act of pure, unadulterated "teleports behind you," Yone's ultimate does precisely that. Yone dashes forward, damaging every enemy champion he hits and teleports behind the last target, then pulls all enemies hit towards him. This ultimate is a very simple ability that adds more damage and mobility to Yone's kit. The ability is also able to jump over walls and can be used in a pinch to escape if nee

Pokémon Unite needs this to succeed as a MOBA. It doesn’t have to mimic League of Legend ’s role patterns exactly, since it’s clear most players don’t just want these games to be too identical, but giving players roles or lanes to focus is important for making sure it’s not a frustrating and disorganized battlefi

No one is doubting how much damage Aphelios can output, but many teams are finally starting to see the weaknesses surrounding the champion. Aphelios can wreak havoc on an enemy team at any given moment, but playing around his damage, and killing him when he has the wrong guns out given the situation seems to be the way to win against

In their game against Excel, after a team fight win in the mid lane, the team split up. Kobbe went to push the wave in the top lane, while Iván "Razork" Martín went for Rift Herald and the rest of the team stayed mid to take the to

As a result, many players will ban new champions just so that their teammates don’t get too ambitious with a champ they don't fully know how to use yet. His late game scaling, AOE damage, crowd control, and general swagger make him a very ban-worthy champ

Certain items have had their costs increase to reflect their strength and the broad utility that players gain from acquiring them early in the game. By upping their respective costs, players can skill benefit from each but will need to wait longer to afford each. The main price changes

One of the biggest problems with League of Legends is its original update pattern, adding champions at a constant rate before they could be properly balanced. This helps the game feel more full and diverse, but a metagame changes too quickly through major additi

League of Legends has its own mobile version coming called Wild Rift , and even there it’s clear they’ve simplified things quite a bit for a platform without a keyboard too. MOBAs thrive on complex characters and situations, but having too many could be just as big of a prob

puppy_playing_with_a_rubber_toy-1024x683.jpgPokémon Unite has another challenge in the form of its platforms, being the Nintendo Switch and mobile devices. With fast-paced multiplayer action games, these platforms can struggle with too many confusing and conflicting mechanics, so it's important to ensure characters and their moves are easy to cont

Yone's most complex ability, though it is still relatively simple in practice. Yone splits his body into two, and players then control Yone's Spirit Form. Players deal and receive damage normally, and any damage done while in Spirit Form will mark enemies. Once the ability ends, the player instantly blinks back to Yone's body, and marked enemies will be dealt a portion of the damage they received from Yone's Spirit Form. This ability allows players to stick to an enemy and finish off kills with little risk to them. While there is still the risk of dying while in Spirit Form, a player can push deep into enemy lines to secure a kill and still guarantee an escape back to where they began - just make sure Yone's body is tucked away in a safe spot! This ability also looks fantastic with Yone's Spirit Blossom skin , which he will receive on rele

Killstreaks no longer award 30-> 100 but instead 20->90. Along with the gold nerf of 7.26, this should further work to slow down early MOBA game champions level differences between teams following a few unfavorable scraps and will place more emphasis on the mid and endgame. Valve is also literally slowing down movement for some characters by moving away from percentage-based movement speed bonuses to flat number increases. For example, Boots of Speed, Power Treads, and Arcane Boots used to all say +15%, and now instead say

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