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DecemberRazer Gaming Peripherals Review
Chapter 14 is not simply another release in the game, it is Behavior Interactive continuing to build their own unique world where the Entity must be appeased. Mathieu Côté described the future for the game as continuing in this way, "the recipe of four chapters a year is now going to become more information intensely packed, because in between each chapter we’re going to start releasing Archives. A lot of lore and exploring the backgrounds of characters and what this world
The Further would be a great place for survivors to escape from with twisting shadows and strange interconnected rooms. For survivors Josh Lambert with some type of Astral perk that allows him to explore the map but leave his body vulnerable would be interesting or have Elise Rainier with the perk to see Killers while in their invisible forms. Either would make for powerful survivor per
In translating the core gameplay to new platforms, Côté describes some of the considerations needed both for the Switch and upcoming mobile version of the game. For Nintendo, "the biggest thing with the Switch is obviously that visually it had to be accommodated and optimized a little bit compared to what we have on high end PCs…However, playing it in handheld, I think there is something kinetic about it, literally you’re so crunched into it, to me it’s a very different experience, I like that. I try to play at least a few games per day, especially on a new platform so I know what the hell I’m talking abo
Building upon the lore is but one aspect of the new content, as the Archives will also be a great source for new cosmetics, with, "a ton of new customization coming, on top of the store and chapters, we’re really cranking it up in terms of content comi
Most interesting is the brand new perk that has been slotted into the backpack, which causes the wearer to revive downed teammates with more shields and armor. This can make those risky revival situations much more tempting, and is amazing when paired with Lifeline's innate boost to revival sp
The Valor skin may only be listed as rare but the combination of red, navy blue and gold is great. The armor scaling on the chest and bracers as well as the chain mailing design on the boots makes this feel inspired by fantasy armor but gives it a nice modern fl
At the start of Season 2, an outage at Repulsor allowed wildlife to enter the arena . The fact that someone had destroyed the tower meant animals were free to roam the area. This included beasts like flyers and leviath
The Charge Rifle is essentially a new energy-based sniper weapon that packs an incredible amount of punch. It functions a lot like the Havoc with a select-fire modification, in that it needs to "charge up" each s
Until recently, Dead by Daylight was a game played only on PC , PlayStation 4 , and Xbox One , but now players have new ways to play. The Nintendo Switch port of the game offers a different experience altogether, putting the action in your hands, and the mobile version of the game is in early beta and not available in North America, although that has not stopped this writer from having it on his ph
The Executioner perk that was attached to the golden armor (which restored shields upon successful finishing moves) always felt a little lackluster compared to the rest of the golden items. Now, however, it'll be practically indispensable, as it has the Fast Use perk formerly attached to the backpack, which allows the wearer to use consumables twice as f
One suggestion is that, due to the most recent hack, the Kings Canyon arena became so overrun with wildlife that it was no longer usable. This led one Redditor to speculate that Kings Canyon could return as a PvE map, as datamined game content suggests players will eventually be able to fight spide
Being a bit larger as whole, it packs in sprawling, abandoned cities, frozen, snow-covered locations, and a volcanic region complete with flowing lava. There are no supply ships to fight over, but there is a rad new loot-filled train that loops around the map. It's an absolute blast to explore, and the change of scenery was definitely a long time com
On the issue of cross play, Côté was clear in the matter, "It’s untrue that there are no plans for cross play, we are looking at it. For us, the one thing that allows us to keep the game alive is a player base, there is a critical mass for the matchmaking to work, purely for that, anything above that is good, and the more we can bring people together through cross play or any other way, the better it’s going to be for everyone’s experience. It’s obviously something we are looking at very close
When considering the improvements that can be made to the game outside of updates and additional content, Côté described how it would be the leaderboards and ranked system that might receive attention in the future, "[the leaderboards] is something we put in early on and we’ve revised a little with emblems last year, but we feel like there is quite a lot of work left to do there. So that might be the next thing, but it’s tough to say, there is a few others really good idea we might decide to expand
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