Skip to main content

Blog entry by Ofelia Gossett

PlayerUnknown's Battlegrounds Review -- Survival of the Fittest

PlayerUnknown's Battlegrounds Review -- Survival of the Fittest

Even though I've only put a few hours into Battlegrounds at this point since jumping in, I can already see it as a title that I'll more than likely come back to in the coming months. With rounds that usually extend for me around 20-30 minutes (if I don't get killed right from the get-go), the game has drawn in me like few others ever have, much less any type of survival sim or Early Access game before it, and most of that comes down to its incredibly streamlined sense of survival at play, and how it draws players together in a fight to the finish. To say Battlegrounds is exhilarating is an understatement: even in its earliest state right now, I've kept coming back to the game night after night because it's gotten my blood pumping like few other games have in the past few ye

Whether players decide to head in Solo or as part of a Duo or four-player Squad with friends, each game more-or-less starts off in the same fashion as players jettison out of a derelict warplane and parachute onto the abandoned Soviet island that serves as the game's titular battlegrounds, which spans a massive 5x5 miles in size. Ultimately though, players are left to decide where and when to land, whether they want to drop immediately for a chance at grabbing weapons and equipment right away, or a later drop that costs resources but could set up players with a bit of breathing room away from all the ch

Pushing past six million copies in the past few weeks, PlayerUnknown's Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game's upcoming August updates to be one of its most expansive

On that last point, PUBG is by no means the "best" game from this year. On a technical level, it's still riddled with bugs and in dire need of fine-tuned optimization on PC (and on Xbox One as well, given the reports of its significant technical performance issues). Likewise, its progression and micro-transactions systems are a step back compared to the more satisfying sense of earning loot and rewards from investing time into it as games like Overwatch prov

Bluehole and PLAYERUNKNOWN (Brendan Greene) have been hard at work on their latest patch for PLAYERUNKNOWN'S BATTLEGROUNDS . The Early Access Month 2 Update brings a new vehicle, a new weapon, client performance optimization and much more. The update is scheduled to go live on May 25 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to compl

Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd

While Rockstar has refused to confirm many map locations outside of town names, it would make sense to give fans more of what they want. Alternatively, there are maps floating around the internet stating that RDR2’s map will have very little in common with the previous map, with only a slight overlap in West Elizabeth. So there are two rumors for the price of

Given the huge scope of PUBG 's maps and the varied terrain inside of them, there is plenty of room for player experimentation and strategy. As I've played with numerous friends over the past few months, I've continually found players utilizing very different ways to getting into mouse click the up coming document last remaining number of players that have been just as effective as the last. This includes some of my friends that have loved hiding in bushes and foliage to catch players by surprise, while some of the more cunning players I know have done nefarious things like blowing the tires off of roadside vehicles, leaving players stranded and unable to escape the oncoming circle and instead heading towards a slow, painful de

The theory goes that when John was left behind by the gang in a failed robbery attempt, he took out a few of his traitorous comrades before he left, including Arthur Morgan. A good way to fill a plot h

That fear is also combined with the fact that so many titles in the genre can feel as "Early Access" as an Early Access title can be. Without delving into the numerous technical and performance issues that can crop up with titles in an early development state, there can also be the feeling of mechanics and gameplay ideas that haven't had the proper time to cook yet, and there's no knowing what a title can look like months (or even years) out from what players have available. That's the nature of Early Access games as we know them, and while that's as much an expectation for what you're getting, it can also factor into the hesitation of plunking down money on a game that is, for all intents and purposes, unfinis

The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa

  • Share

Reviews


  
×