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Blog entry by Lino Reeder

Everything You Need To Know About AET Files

Everything You Need To Know About AET Files

An AET file commonly serves as an After Effects template project, acting like a master version of an AEP that you open to create fresh projects without touching the original, and inside it holds the blueprint for the animation such as compositions, timelines, layered elements, keyframes, effects, expressions, cameras, lights, global settings, and the project’s internal organization including folders and interpretation rules.

What an AET generally does not contain is the full media; instead it stores links or paths to footage, images, and audio kept elsewhere, which explains why templates are often zipped with a Footage or assets folder and why missing-file prompts appear if media was relocated, plus the fact that AETs can depend on certain fonts or plugins means opening them on a different computer may cause font swaps until everything is installed, and since file extensions aren’t exclusive, verifying the file’s "Opens with" setting or checking its source location is the most reliable way to confirm its creator and needed companion files.

An AEP file is the actual After Effects project you update, whereas an AET is a template designed for reuse, meaning you open an AEP to keep working on that same animation but open an AET to start a new variation without modifying the master template.

If you liked this short article and you would like to obtain more information regarding AET file unknown format kindly take a look at our web-page. That’s why AET formats are frequently bundled in motion-graphics template sets like intros, lower-thirds, and slideshows: the AET remains the creator’s master, and for each new video you open it, Save As a new AEP, then swap in your own text, media, logos, and colors, and even though both formats store the same project components—comps, layers, keyframes, effects, expressions, cameras/lights, and settings—and both usually reference external files, the AET safeguards the layout while the AEP becomes the editable end-user project.

An AET file retains the structure and animation logic of an After Effects project but not always the media assets, containing compositions with defined resolution, FPS, duration, and nesting, plus the complete layer arrangement—text, shapes, solids, adjustments, precomps, and placeholders—with layer properties like position, scale, rotation, opacity, masks, mattes, blending modes, parenting, and the project’s animation data including keyframes, easing, markers, and any expressions used to automate motion.

On top of that, the template stores all effects and their settings—color correction, blurs, glows, distortions, transitions, and more—along with any 3D setup such as cameras, lights, 3D layer properties, and render/preview settings, plus project-level organization like folders, label colors, interpretation rules, and sometimes proxies, but it typically does not bundle full footage, images, audio, fonts, or plugins, instead keeping links and dependencies that may trigger missing-asset or missing-plugin warnings on another computer until everything is relinked or installed.

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