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Blog entry by Latosha Hahn

How FileViewPro Supports Other File Types Besides AET

How FileViewPro Supports Other File Types Besides AET

An AET file is usually an Adobe After Effects template, acting like a master version of an AEP that you open to create fresh projects without touching the original, and inside it holds the blueprint for the animation such as compositions, timelines, layered elements, keyframes, effects, expressions, cameras, lights, global settings, and the project’s internal organization including folders and interpretation rules.

setup-wizard.jpgAn AET normally doesn’t store raw media; instead it holds references to external video, audio, and images, which is why template packs often come zipped with an assets/Footage folder and why missing-file dialogs appear if media gets renamed, and since AETs may require certain fonts or plugins, opening them on another system can trigger missing-effect errors until you install or relink what’s needed, with the added note that file extensions can overlap, so confirming the true source via "Opens with" or the file’s origin folder is the best way to know what program created it.

In the event you cherished this information and you want to acquire more details with regards to AET file extraction i implore you to check out our page. An AEP file represents the evolving project file you edit, whereas an AET is a template designed for reuse, meaning you open an AEP to keep working on that same animation but open an AET to build a fresh project without modifying the master template.

That’s why AET formats are widely shared in motion-graphics template sets like intros, lower-thirds, and slideshows: the AET remains the creator’s master, and for each new video you open it, Save As a new AEP, then swap in your own text, media, logos, and colors, and even though both formats store the same project components—comps, layers, keyframes, effects, expressions, cameras/lights, and settings—and both usually reference external files, the AET safeguards the layout while the AEP becomes the editable end-user project.

An AET file captures the structural and behavioral setup of an After Effects project without always embedding media, including compositions with their resolution, frame rate, duration, and nesting, alongside the full timeline build of layers like text, shapes, solids, adjustment layers, precomps, and placeholders, each with properties such as position, scale, rotation, opacity, masks, mattes, blending modes, and parenting, plus animation data like keyframes, easing, markers, and any expressions that automate movement.

On top of that, the template remembers all effects and their settings—color correction, blurs, glows, distortions, transitions, and more—along with any 3D setup such as cameras, lights, 3D layer properties, and render/preview settings, plus project-level organization like folders, label colors, interpretation rules, and sometimes proxies, but it typically does not bundle full footage, images, audio, fonts, or plugins, instead keeping links and dependencies that may trigger missing-asset or missing-plugin warnings on another computer until everything is relinked or installed.

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