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DecemberPlayerUnknown’s Battlegrounds Month 2 Patch Notes Released; Adds New Vehicle, Weapon, Client Performance and More
PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilit
I probably don’t need to tell you that the long-awaited release of Red Dead Redemption 2 is right around the corner. With the first game being a runaway hit (technically the second game, a lot of people forget there was a game called Red Dead Revolver first) it makes sense that people are abuzz with excitement to get back in the saddle. One of the problems with people being abuzz is that they start to want to get their hands on something way before the actual release date, so outside of beta play, all they have is talking about the subject. And with news coming out more every day from Rockstar about all the crazy things you will get up to out in the old west, Rockstar has also been somewhat tight-lipped about any significant details, which is something we should be used to from them by
The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa
Over on the Steam community forum for the title, developer Brendan Greene (aka "PlayerUnknown") outlined what players can expect from the next Monthly Update for PlayerUnknown's Battlegrounds, which includes a hefty number of updates for the game. Specifically, these include a new car horn feature when driving vehicles, the addition of first-person only servers for the game in Solo and Duo game types for North America and Europe, support for the Xbox One controller, new weapons and character customization options, and much m
Nuevo Paraiso, the explorable Mexican territory from the previous game, is a fan favorite. It’s slightly more violent, the characters are more morally ambiguous, and the gambling seemed to be more
The icon will be different when the care package is falling and looted by other players
Adjusted replay system so that now a player can watch the replay without extra delay in the following c
Pushing past six million copies in the past few weeks, PlayerUnknown's Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game's upcoming August updates to be one of its most expansive
Well, after the massive success of Redemption it is safe to say that Rockstar has the time and resources for a much smoother development of RDR2 , which should me it would be much easier to port the code to
According to the post from Dragunov damage pubg Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb
In the hours that I've played PlayerUnknown's Battlegrounds , most of those fears have gone away from the start. That isn't to say Battlegrounds goes completely against the grain when it comes to most Early Access survival sims - there are bugs a-plenty and what's actually available in the game for players is a bit sparse at the moment (though frequent updates are regulating that). However, I find what PlayerUnknown's Battlegrounds does best so far is capture what I like the most about survival games - that intoxicating stress of fighting for your life - while stripping away almost all of the mechanics that I often clash with in the ge
Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
Sure, I've had plenty of my share of games that ended hilariously early, whether they were from my own poor choices or just getting dealt a bad hand as far as my starting location and what weapons were available to me. But more often than not, I've had just as many (or more) matches where I just happened to land in a zone of the map with a wealth of ammo and weapons to use to my benefit, or found myself in a path where I was able to keep up with the shrinking blue circle at a quicker pace than my enem
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