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Blog entry by Makayla Dunrossil

5 Reasons Why PUBG Is The Definitive Battle Royale Game (& 5 Why It's Fortnite)

5 Reasons Why PUBG Is The Definitive Battle Royale Game (& 5 Why It's Fortnite)

One of the key principles that can be forgotten is the crucial reality that a bad weapon loadout can spell death for a player. Having two sniper rifles or a pistol and a shotgun or any variety of un-optimized gear can cause unnecessary death and loss during a match of PUBG. The only exception to this rule is during early match scrambles for gear and weaponry. At this point during a match, survival is the main focus but keeping an eye out for ideal weapons, ammo types, scopes, or vehicles is essential for match succ

As fun as both games are, there is one fundamental difference between them: PUBG cares a lot about realism while Fortnite doesn’t pay much attention to it. In PUBG , the outfits are grounded, the weapons are realistic, and the physics try their best to feel real. Fortnite , however, lets players build walls out of thin air then demolish them with a pickaxe. The characters are excessively colorful, the weapons are sometimes silly—and pretty colorful too—and the developers didn’t pay too much attention to phys

The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka "PUBG") and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.

In 2012, a modder by the name of Dean Hall released a mod for ARMA 2 called "DayZ." Its extreme survival focus being the result of Hall’s desire to create an experience that would cause its players to seriously consider their surroundings and survival needs, https://Pubgmcentral.xyz/articles/krafton-s-gaming-revolution-in-2025-ips-tech-and-triumphs.html rather than just blindly reacting. As it turned out, many gamers out there were hungry for this new kind of gaming experience, and DayZ released to massive praise and popularity. So like ARMA 2 before it, DayZ also attracted a healthy modding community, and it wasn’t long before some members of that community starting trying to adapt the game’s survival elements for pvp-focused experiences. It wasn’t until a year later though, in 2013, that PlayerUnknown would make his debut and deliver one of the most influential DayZ mods to date, "PlayerUnknown’s Battle Royale."

This technique is a bit tricky and will require a slight dissection to understand. The vehicle dismount trick is one that allows players to escape a car or bike at max speed without taking any damage for leaving the car. This requires tight control over the given vehicle and any mistakes will spell death for that player. Essentially, this trick is just jumping out of a car while driving close to a stationary object. By dismounting right as you pass that object it will take the impact for you and not dish any fall damage. So by driving close to a tree, a player can dismount, while their vehicle continues moving at max speed and not die because of

The two games are quite similar. They are both in the battle royale genre, where players are flown to a remote island where they fight each other to the last gamer standing. They have also introduced other modes that are more Team Deathmatch than battle roy

Crouch-Jumping is an advanced maneuver that allows players to maneuver through tight spaces rapidly and smoothly. This is performed by jumping into or onto windows or fences and then crouching in order to avoid the vaulting animation, to quickly get through the given sp

In offline games where someone plays solo, cheating can make the game a lot more fun. But in multiplayer games, especially online, cheating can be a game-ruining experience for most gamers. That’s why it’s astounding how PUBG has so many cheaters. The developers have refused to region-lock the game, so it’s had cheaters since the beginning, and the problem has only gotten worse with time. These cheaters make the game a lot less fun, and frustrated gamers tend to go to Fortni

Assault rifles sort of fill this weird limbo within PUBG. They aren't exactly good for long-range fights like sniper rifles are, but they also aren't better than other weapons for close-range combat. So what do we make of these weapons? If they aren't designed for long or close-range combat what is their purpose? And the answer is that they aren't meant to fill both and some middle groGLFjf1480_02.JPG

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